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Privacy Policy — OpenFoot

com.openfoot

This Privacy Policy explains how Studios EC handles information in connection with the OpenFoot mobile app (Android package: com.openfoot). Please read it carefully. If you do not agree, do not use the app.

1. Who we are

OpenFoot is an indie project developed by Studios EC. It is an offline football manager built with Expo / React Native.

For privacy inquiries, contact us at privacy@studios-ec.com.

2. What data we collect

OpenFoot does not require creating a user account. Studios EC has no backend or analytics of its own: we do not collect or send personal data to our servers.

Game progress stays only on your device. Locally, the app may store:

  • Matches and manager saves (game state) in a local SQLite database.
  • App preferences (language, volume, vibration, and match speed) in local device storage.

Separately, Google, as the AdMob ads provider, may collect and process data in its own systems (for example the Android advertising ID). Studios EC does not receive or store that data in identifiable form. Details are in the third-party services and advertising and consent sections.

We do not sell personal data. There is no account signup, cloud profile, or sync to Studios EC servers.

3. How data is used

Local data is used solely so the app works on your device: continuing matches, remembering preferences, and providing the offline gameplay experience.

Studios EC does not use those matches or preferences for targeted advertising or for commercial profiling outside your device.

Google may use the information it processes through AdMob to show ads (personalized or not), measure their performance, prevent fraud, and for analytics, under its own policy.

4. Local storage and saves

Matches and progress are saved in SQLite in the app’s storage on your device.

Preferences (language and similar) are saved in the system / app local storage.

This data is not copied to Studios EC servers. If you back up your device with Google or manufacturer tools, those backups follow those providers’ policies, not ours.

5. Device permissions

The app declares or uses these Android permissions:

  • INTERNET and ACCESS_NETWORK_STATE — to load Google AdMob ads. Core gameplay remains offline and does not send your saves to a Studios EC server.
  • com.google.android.gms.permission.AD_ID — for the Android advertising ID, used by Google in the ads service.
  • VIBRATE — for optional haptic feedback.

We do not request precise location, contacts, microphone, or camera permissions.

If we later add features that need additional permissions, we will disclose them on the Play Store listing and update this policy.

6. Third-party services

OpenFoot is distributed through Google Play. Google may process information related to download, install, updates, and store usage under its own policies.

The app integrates the Google Mobile Ads SDK (AdMob) to show ads, and Google’s consent form (UMP / Funding Choices) in the European Economic Area, the United Kingdom, and Switzerland. Those services are operated by Google, not Studios EC.

We do not integrate our own analytics SDK or a Studios EC backend for profiles or measurement.

Google’s processing of data is governed by its Privacy Policy and by How Google uses information from sites or apps that use its services.

7. Advertising and consent

OpenFoot shows Google AdMob ads: a banner on some screens and a full-screen (interstitial) ad after some matches. Pacing is controlled locally on the device: never in the first 3 matches, at most 1 ad every 3 matches, and at least 4 minutes between ads. Ads are never shown before or during a match, or when opening the app.

Google, as the ads provider, may collect and process, among other things: the Android advertising ID and other device identifiers, IP address (and an approximate location derived from it), device and system information, ad interactions (impressions and clicks), and SDK diagnostics and performance data. It may use them to show ads (personalized or not), measure them, prevent fraud, and for analytics. Studios EC does not receive or store that data in identifiable form.

Ads may be personalized (associated with the advertising ID and the information Google processes) or non-personalized. That depends on your region, your consent, and Android ads settings.

In the European Economic Area, the United Kingdom, and Switzerland, Google’s consent form (UMP / Funding Choices) is shown before personalized ads are requested. You can change your choice at any time from Settings › About › Ad privacy inside the app.

Elsewhere, any user can reset or delete their advertising ID, or turn off personalization, from Android Settings › Google › Ads / Privacy.

For more information on how Google handles this data, see the Google Privacy Policy and How Google uses information from sites or apps that use its services.

8. Retention and deletion

Because we do not store your game data on our servers, we do not retain matches or preferences in Studios EC cloud storage.

Ad data is retained by Google under its own privacy policy. You can reset or delete your advertising ID from Android settings and, if you are in the EEA, the United Kingdom, or Switzerland, change your consent from Settings › About › Ad privacy in the app.

Uninstalling OpenFoot normally deletes the app’s local data (saves and preferences). You can also clear app data from Android settings without uninstalling.

If you have a device backup that includes app data, that copy may keep information until you delete it using the manufacturer’s or Google’s tools.

9. Children

OpenFoot is not directed at children under 13. We do not knowingly collect personal information from children. Ads are not configured as child-directed content.

If you are a parent or guardian and believe a child has provided personal data through a channel (for example a contact email), write to us at the contact address and we will take reasonable steps.

10. Cookies and web tracking

This policy website is static and does not use tracking cookies or a cookie banner, because we do not use analytics or advertising cookies.

The OpenFoot app does not use browser cookies. Game storage is local on the device, as described above. It does use advertising identifiers through Google AdMob, as explained in the advertising and consent section.

11. Changes to this policy

We may update this Privacy Policy when the app, applicable law, or our practices change.

The “Last updated” date at the top of this page indicates the current version. We recommend reviewing it periodically. For material changes, we may highlight them on the Google Play listing or in a later app version.

12. Contact

For questions about this Privacy Policy or OpenFoot, contact us at: privacy@studios-ec.com.

We will try to respond within a reasonable time.